I'm a Jack of all traders but first and foremost a Community Developer and Teacher. I love to rip apart and discover new things and technologies, then break them down and show others how to as well. Father of 4 and maybe just a bit mad as well, I have Monty Python to thank for that. Simon is a DZone MVB and is not an employee of DZone and has posted 73 posts at DZone. You can read more from them at their website. View Full User Profile

So you want to be a Unity3D game developer?

11.16.2013
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UnityDeveloper

Unity3D has been making great strides lately. It’s has been one of the big go-to middleware engines for budding iOS and Android game developers, and it has even expanded its reach to Web, Windows desktop, and other platforms.

Its recent Microsoft partnerships have also been making waves and have spurred on its adoption, introducing both the Windows Phone 8 and Windows 8 platforms and the more recent announcement of Xbox One support.  Best of all, it’s completely free for all Microsoft platforms.

Unity3D comes in three flavours:

 Unity3D Trial

When you first download Unity3D and setup a new account you get access to all of Unities tools and accessories that are included in the Pro version for 30 days, after that it will revert to the Free version or you can pay for Pro.

 Unity3D Free

As it says on the box, this is the default Free tier for Unity, you get access to the editor and all the basic features, however some advanced performance, profiling and graphics features are disabled.  You can still make one heck of a game if you do it right and it’s perfect while you are learning Unity.  But once your game gets beyond a certain size you may find the lack of the pro features limiting.

 Unity3D Pro

Basically every tool and feature of Unity at your disposal including LOD support, texture batching, asset streaming, custom splash screens, 3D textures and HDR, the list goes on – see Unity Pro detail page for more details and a comparison of the Pro vs Free features.

So how do I get started?

As with my Monster links post, I’ve compiled an extensive list of resources at your disposable on your Unity3D journey, split up in to sections to allow you to target what you need.

Beginner tutorials

Intermediate tutorials

Project based training – learn by doing

Video based tutorials

Unity3D component tutorials

Unity3D master sites – Unity training is just their thing

Unity3D paid for training

Scripting links and help

Shader help and tutorials

Performance and architecture

Platform specific

Animation and Mecanim

Generic Tips and Tricks

Multiplayer tutorials

Music and Audio

Unity addons and engines

Help and forums

Resources

Other things to check

On with the show...

If you know of any other stellar resources out there that will help out a new comer to Unity3D or a set of advanced tutorials and resources, then be sure to comment below and I’ll add them in.

Like the other “Monster Set of Resources” post, I try to keep these up to date with new additions as I find them.

Party on.

Published at DZone with permission of Simon Jackson, author and DZone MVB.

(Note: Opinions expressed in this article and its replies are the opinions of their respective authors and not those of DZone, Inc.)