By bloid
via createdigitalmotion.com
Published: Aug 21 2007 / 13:44
3D goodness means getting cozy with your local graphics API — and getting ready to nerd out in a big way. OpenGL continues to progress with a major overhaul. It’s a way off, but you’ve still got lots of eye candy with OpenGL 2.1. So … if you’re not Electronic Arts or Bungie, is there really any reason to use DirectX?
Comments
Kirill Grouchnikov replied ago:
Because DirectX is here and OpenGL 3.0 is not?
mghaoui replied ago:
"OpenGL 3.0 is (Nearly) Here; Why Use DirectX?"
Because it's cheesy digg-like headlines like this that put me off.
TheColonial replied ago:
DirectX != Direct3D
mcnaz replied ago:
This can only be good because:
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