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By john.jian.fang
via code.google.com
Published: Mar 10 2010 / 18:06

Recently, I work on a warehouse optimization project. On interesting problem is to select an optimal pick tour for the pick agent, which is very much like a simplified path planning problem in a game world. I used the popular A`*` search algorithm and like to share with you about my Java implementation of the A* algorithm.
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henk replied ago:

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I remember the days I had to learn this algorithm in university. Nice article :)

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kypronite replied ago:

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sorry,stupid question...
How about the license?

I'm usually a copy and paste programmer :(

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davidyfl replied ago:

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Never mind, you are welcome to copy and paste. :)

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iskober replied ago:

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Nice article

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