By claustopholt
via blog.topholt.com
Published: Jan 22 2008 / 16:45
I found myself trying to create an Arkanoid clone in Flex, and found found GarageGames’ excellent product, Torque Game Builder. I've put together a quick test that uses rigid-body physics, particles, three parallax scrolling layers and a rotating paddle. It's quite fun, actually, and will hopefully end up becoming a real game.
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