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Once two users have started fighting, the game will transition to the fight scene. This is where the realtime action will happen using AppWarp apis. Using AppWarp with Cocos2D was described in an earlier blog post. Players simply need to tap in the direction of the opponent to fire missiles. You can also move the player by dragging it using your finger on the iPad.

Posted by vickytambule  |   Apr 22 2013 / 08:14

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