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As you've probably heard many times, the use of asynchronous APIs is a key theme in Windows Store apps to help them be "fast and fluid," and to remain responsive to touch input and so forth. Simply said, async operations run on non-UI threads, so they don't block the UI thread (and therefore input) while their processing is going on.

Posted by mswatcher  |   Apr 18 2013 / 06:55

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