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By Andrey_Karpov_2009
via codexpert.ro
Submitted: Mar 03 2013 / 12:35

In the previous post in this series we have seen the C++11 support for locks and in this post we continue on this topic with condition variables. A condition variable is a synchronization primitive that enables blocking of one or more threads until either a notification is received from another thread or a timeout or a spurious wake-up occurs.
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