By sanjiv02
via packtpub.com
Published: Aug 21 2009 / 02:34
In this two-part tutorial by Jonathan Williamson, we are going to look at how to model a character head in Blender. This tutorial will take you through the whole process from setting up a background image as a reference, to laying out the topology, to tweaking the final model proportions and mesh structure.



Add your comment