BIRT 3.7
Written by: Michael Williams
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By sanjiv02
via packtpub.com
Published: Aug 21 2009 / 02:34

In this two-part tutorial by Jonathan Williamson, we are going to look at how to model a character head in Blender. This tutorial will take you through the whole process from setting up a background image as a reference, to laying out the topology, to tweaking the final model proportions and mesh structure.
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