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By dotCore
via blogs.msdn.com
Submitted: May 03 2013 / 00:00

“Imagine a scenario in which you were able to add new levels to a platform game immediately after they have been built. Using a cloud backend makes this all possible, and when you can also track significant quantities of data to keep your game flow smooth and your players engaged, you give your title the best chance it has at being great at player retention.”
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