HTML5 Canvas
Written by: Simon Sarris
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By bloid
via codecommit.com
Published: Apr 14 2008 / 14:09

With any new language comes a certain amount of uncertainty as to what is “the right way” to do things. Now I’m not just talking about recursion vs iteration or object-oriented vs straight procedural. What I’m referring to is the design idioms which govern everything from naming conventions to array deconstruction.
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