Link Details

Link 1151013 thumbnail
User 225256 avatar

By mswatcher
via jessefreeman.com
Submitted: May 07 2014 / 12:23

Working on some fun little UI code with Sprites in Unity to resize and layout correctly based on any resolution. Since this game doesn’t have a camera that moves I can skip the GUI API which is expensive per call and wouldn’t make sense in this game and just use GameObjects that dynamically adjust to each different resolution or aspect ratio.
  • 2
  • 0
  • 94
  • 24

Add your comment


Html tags not supported. Reply is editable for 5 minutes. Use [code lang="java|ruby|sql|css|xml"][/code] to post code snippets.

Voters For This Link (2)



Voters Against This Link (0)



    Java Performance Optimization
    Written by: Pierre-Hugues Charbonneau
    Featured Refcardz: Top Refcardz:
    1. Design Patterns
    2. OO JS
    3. Cont. Delivery
    4. Java EE7
    5. HTML5 Mobile
    1. Node.js
    2. Debugging JavaScript
    3. OO JS
    4. JSON
    5. Ajax