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By dotCore
via gamedev.net
Submitted: Jun 18 2013 / 01:32

I want to present an important and interesting topic in computer science, the Finite State Machine (FSM). In this part we start with the basics, gaining an understanding of what FSMs are and what they can be used for. This part is very elementary, so please be patient. In subsequent parts things will become much more complicated and interesting.
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