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By terence410
via shinedraw.com
Published: Oct 06 2008 / 10:46

The application is implemented based on 3D Text Space. You will notice that the number of characters displayed in the Silverlight version is much less than that in Flash. It’s because Text Rendering in Silverlight is CPU intensive and too many TextBlock objects will make the application crash. I think there are some other ways to increase the performance of using TextBlock in Silverlight. However, I didn’t have any idea yet. If you have have any suggestions, please feel free to share with me.
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