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By bloid
via boostworthy.com
Published: Oct 14 2008 / 04:15

Many of you have expressed concern regarding the Flash implementation of Pixel Bender using the CPU rather than the GPU like Photoshop and After Effects. A lot has changed since my first post on the topic of generic number crunching; though you can certainly refer to my previous post for reference on how to get started, I have some additional points that I would like to make clear
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