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By gst
via willmcgugan.com
Published: Oct 07 2007 / 04:29

My book, Beginning Game Development with Python and Pygame, is finally finished! It was a labor of love, and a lot of work. Apress have graciously allowed me to give away a free chapter. I chose chapter 7, which is on the subject of Artificial Intelligence. I selected this chapter because it is nicely self-contained and doesn’t require much additional understanding of other game concepts. It is an unusual chapter, in that it contains the largest listing in the book. I tried to avoid really long listings, but in this case I think it was justified so that the code in the book actually runs; I hate leaving any code as an exercise for the reader.
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