By dkappe
via blogs.pathf.com
Published: Jun 22 2006 / 17:05
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By dkappe
via blogs.pathf.com
Published: Jun 22 2006 / 17:05
Comments
igor@visoftware.com replied ago:
I'm thinking of using Grizzly for regular socket communication for gaming server. The benefit I'm seeing is not having to write message based async IO framework. Is it a good idea to use Grizzly as a foundation of gaming server that may work over HTTP as well as plain TCP/IP? Any opinion is greatly appreciated.
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