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By dotCore
via blog.codecombat.com
Submitted: Jan 24 2014 / 10:26

In CodeCombat’s original pitch that got us into Y Combinator on stage, we said we could make money from employers by finding jobs for our most talented players. That way, we can keep the game free to play for everyone. Last month, the YC partners challenged us to test our assumption and find out whether we could actually get hirable players interested. We set out to make a hard developer challenge level as a proof of concept, and eventually came up with last month’s Gridmancer challenge.
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