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By dotCore
Submitted: Jul 29 2013 / 22:29

It is no secret that the vast majority of revenues being made today in the App Store are via consumable based “Free”-to-Play games. These have sat atop the Top Grossing charts for a long time now. Last month at WWDC Apple announced that it had paid out $5 billion in the last year to developers, with clearly much of this going to these types of apps. As someone who makes their living in the App Store (much of it via In-App Purchase) I worry about this trend.
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