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By dotCore
via blog.cubehero.com
Published: May 19 2013 / 05:47

When I wrote stljs, a library to read, write, and convert STL to PNG, one of the things I had to decide was how to calculate where the camera was located and where to point the camera. You want to be able to be able to show off the model at angles where you can see the most detail. How do you do that automatically for any sized object of any shape? I’ll show you how stljs does it.
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