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By bloid
via jameswilliams.be
Published: Feb 29 2008 / 03:30
I was hacking a little bit on Java3DBuilder when I was trying to kill time in VA the day before Groovy/Grails Experience. Textures and lighting are the fruit of that labor. I’m still figuring out some of the details of having lighting affect textures(TextureAttributes class) but basic texturing works and provided there are normals present, lighting works.
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