HTML5 Canvas
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By bloid
via lostgarden.com
Published: Nov 06 2007 / 06:42

I happened across a wonderful nugget of design philosophy, while reading an interview with Clinton Keith, the head of High Moon Studios' technical department. It bundles up lessons from Miyamoto, the joy of failing fast and the benefits of using Stage Gate-type processes in one delightfully juicy quote.
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bloid replied ago:

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Not 100% developer, but interesting enough I felt

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