BIRT 3.7
Written by: Michael Williams
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User 252611 avatar

By Thierry.Lefort
via developer.com
Published: Aug 12 2008 / 10:21

Since most computer games make heavy use of either 2D or 3D graphics, you will need skills in the mathematical areas that are required for success in 2D and 3D graphics programming. As a minimum, this includes but is not limited to skills in, Geometry, Trigonometry, Vectors, Matrices, 2D and 3D transforms, Transformations between coordinate systems, Projections...
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