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By paul_houle
via gen5.info
Published: Jul 29 2008 / 10:55

The Multiton design pattern is an extension of the Singleton pattern that can be useful for managing state updates in GUI applications, in particular, asynchronous RIA's. This article introduces the multiton pattern and demonstrates a practical use, while revealing that the Multiton pattern interacts poorly with garbage collectors and doesn't apply well when a large number of objects are created.
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