BIRT 3.7
Written by: Michael Williams
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By Adomino
via blog.shinylittlething.com
Published: Aug 11 2009 / 13:40

To continue further into my PyGame exploration articles and tutorials, I’ll try to come up with a complete Shmup game as example. I already covered Animated sprites and Parallax Scrolling in 2D games. The goal of this article is to combine what we have already learned into a single piece and add a new feature. For instance, this application will be featuring parallax background, animated sprites and we will add user inputs handling using PyGame’s events management.
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