By john.jian.fang
via code.google.com
Published: Mar 10 2010 / 18:06
Recently, I work on a warehouse optimization project. On interesting problem is to select an optimal pick tour for the pick agent, which is very much like a simplified path planning problem in a game world. I used the popular A`*` search algorithm and like to share with you about my Java implementation of the A* algorithm.



Comments
henk replied ago:
I remember the days I had to learn this algorithm in university. Nice article :)
kypronite replied ago:
sorry,stupid question...
How about the license?
I'm usually a copy and paste programmer :(
davidyfl replied ago:
Never mind, you are welcome to copy and paste. :)
iskober replied ago:
Nice article
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