By bloid
via tartiflop.blogspot.com
Submitted: Aug 21 2008 / 13:36
Following from my last post, I'd like to show how Papervision3D v2.0 provides us with a class to encapsulate the viewport, camera, scene and renderer. This class is called the BasicView and is basically a wrapper class for all these objects. Rather than inheriting from a Sprite, this example is derived from the BasicView and as a result inherits automatically the four key objects named above.
Tweet
SaveShareSend
Tags: flash-flex, frameworks
Add your comment