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By bloid
via tartiflop.blogspot.com
Submitted: Aug 21 2008 / 13:36

Following from my last post, I'd like to show how Papervision3D v2.0 provides us with a class to encapsulate the viewport, camera, scene and renderer. This class is called the BasicView and is basically a wrapper class for all these objects. Rather than inheriting from a Sprite, this example is derived from the BasicView and as a result inherits automatically the four key objects named above.
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