HTML5 Canvas
Written by: Simon Sarris
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By CodeJustin
via java-samples.com
Submitted: Jul 04 2009 / 18:27

The point (x, y) specifies to a drawing function a location relative to the point (0, 0). The point (0, 0) is the origin of the Graphics. When you first obtain a reference to your canvas Graphics, its origin, the point (0, 0), always represents the top-left corner of the device's display (the destination).
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