By rafael-sobek
via developers-blog.org
Published: Mar 11 2010 / 18:53
Java3D is a specification for generation and manipulation of three-dimensional objects. It is based on the scene graph concept, which relies on tree-oriented structures. So you have an intuitive feasibility to realize 3D scenes in the object-oriented world of the Java programming language.



Comments
kappa replied ago:
seriously Java3D? the projects been dead and abandoned by Sun for years.
Better to go with more modern and up to date Java3D alternatives like Ardor3D, jMonkeyEngine, jPCT or Xith3D.
rafael-sobek replied ago:
Sun decided to make Java3D a standalone OpenSource project summer 2004. Today a lot of projects with 3D focus are realized with Java3D. That's why it's interesting to show how Java3D works. The other frameworks are interesting for 3D aspects as well.
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