HTML5 Canvas
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By rafael-sobek
via developers-blog.org
Published: Mar 11 2010 / 18:53

Java3D is a specification for generation and manipulation of three-dimensional objects. It is based on the scene graph concept, which relies on tree-oriented structures. So you have an intuitive feasibility to realize 3D scenes in the object-oriented world of the Java programming language.
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kappa replied ago:

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seriously Java3D? the projects been dead and abandoned by Sun for years.

Better to go with more modern and up to date Java3D alternatives like Ardor3D, jMonkeyEngine, jPCT or Xith3D.

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rafael-sobek replied ago:

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Sun decided to make Java3D a standalone OpenSource project summer 2004. Today a lot of projects with 3D focus are realized with Java3D. That's why it's interesting to show how Java3D works. The other frameworks are interesting for 3D aspects as well.

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