HTML5 Canvas
Written by: Simon Sarris
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By bloid
via codeproject.com
Published: Feb 22 2007 / 07:12

This article is about a simple approach to rendering reflections and smooth shadows of 3D objects using just Windows GDI. There are no true 3D objects on the screen. We will just play with bitmaps and a few calls to the BitBlt() and PlgBlt() Win32 API functions.
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