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By Thierry.Lefort
via aigamedev.com
Published: Jul 17 2008 / 07:08

To sum up, the cause of the whole problem was that the database and the hard drives were allowed, even for a moment to be out of sync. That RAID controller was saying “trust me… all will be well in the end.” Well… we now know how well that worked out. The moral of the story? Being out of sync is a disaster waiting to happen.
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