By saundby
via beginwithjava.blogspot.com
Published: Aug 25 2010 / 10:24
In the past, I've covered using mice as input devices, and covered the general input mechanism of Listeners. I've also discussed keyboard input for console applications, and I'll soon be covering Key Bindings as a way of using the keyboard in GUI applications.
But there's no facility in Java itself that deals with game pads easily. To date, it's been necessary to create your own ActionListeners from scratch. But not any more.
Add your comment
Voters For This Link (10)
-
saundby -
Asterham -
jrandol -
aclarke -
alireza.haghighatkhah@gmail.com -
mswatcher -
taharqa -
phoet -
tenshi -
dotCore


