By mswatcher
via kevgriffin.com
Submitted: Jan 09 2013 / 13:06
I’ve had bit of a day, and a large part of it was learning how to wrangle SignalR into using my dependency injection provider (in this case, being Unity). There are a couple thoughts, that I’d like to communicate to you all in case you’re looking to do the same thing. Also, if you have suggestions on what I could do differently, I’m more than open to hearing. This is solution that worked for me, and I’m hoping it’ll work for you.
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