Link Details

Link 917741 thumbnail
User 448255 avatar

By dotCore
via codeflow.org
Submitted: Feb 03 2013 / 16:00

There is (among graphics enthusiasts) a lot of debate what API/version of something to use with a bunch of hotly contested alternatives. I would like to convince you to give WebGL a try, and this blog post explains why. It will also quickly summarize a few things people usually ask about WebGL. There are many gotchas (like with anything) as well, and I am aware of a lot more of them than you can imagine. I will perhaps talk about them in another blog post.
  • 2
  • 0
  • 130
  • 24

Add your comment


Html tags not supported. Reply is editable for 5 minutes. Use [code lang="java|ruby|sql|css|xml"][/code] to post code snippets.

Voters For This Link (2)



Voters Against This Link (0)



    Reactive Programming with Akka
    Written by: Ryan Knight
    Featured Refcardz: Top Refcardz:
    1. Design Patterns
    2. OO JS
    3. Cont. Delivery
    4. Java Performance
    5. HTML5 Mobile
    1. Java Performance
    2. Node.js
    3. Debugging JavaScript
    4. Java
    5. Java Concurrency