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Link 108657 thumbnail
User 111696 avatar

By bloid
via creators.xna.com
Submitted: Aug 30 2008 / 03:29

This sample shows you how to implement basic shadow mapping from a directional light where the view and projection of the shadow map adapt to the viewing frustum of the viewer's camera. You can use the sample to shadow a large scene with multiple dynamic objects that cast dynamic shadows.
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