Creating a base project, adding the SharpDX Toolkit libraries and initializing the Game class.
When extending the functionality of a framework class, you generally write the new... more »
Check out this three part blog series from Paul Van Bladel that walks you through how to... more »
My experience of rewriting this website's engine in Haskell was surprising and disappointing... more »
Adding basic http authentication to a set of Spring MVC based services is very simple. This... more »
Debug and secure your Android applications with Android Studio