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John Walter09/23/14
704 views
0 replies

Android Studio 0.8.11 and Android Gradle 0.13 Released

With last week's release of Android Studio 0.8.11, here's a quick rundown on all of the updates

Ariya Hidayat09/23/14
367 views
0 replies

Chicago, jQuery, and Web Revolution

With the jQuery Conference last week in Chicago, I wanted to recap a bit of what we discussed and reflect on the revolution of the web.

Simon Gladman09/22/14
492 views
0 replies

Two Handy Swift Extensions: Hermite Splines and Image Resizing

As part of my Swift Image Tone Curve Editor, I wanted to draw a smooth spline passing through a number of points, but it takes a little work to set the control points to make a nice continuous curve.

Maximiliano Firtman09/19/14
4051 views
1 replies

iOS 8 and iPhone 6 for Web Developers and Designers

iOS 8 is finally here while the new iPhone 6 and iPhone 6 plus will appear in a few days. New APIs appears on scene, as well as new challenges to support the new screen sizes. I’ve been playing with the final version and here you have my findings.

Raymond Camden09/19/14
1611 views
0 replies

Datalist Support in Mobile Chrome

iOS 8 is out and has great features for web developers and designers. But it doesn't really have support for datalist controls. Android 4.4.3 does.

Paul Hammant09/18/14
2006 views
1 replies

UI Development Has Never Been More Expensive

UI application development that presents and changes data in a data store, is at least an order more expensive than it was 20 years ago. It really shouldn’t be given all that “progress” embodies.

Max Katz09/18/14
556 views
0 replies

Sample Mobile App With Weather Underground API and Geolocation

We know developers love examples, we’ve just added one more example to Appery.io platform.

Simon Gladman09/17/14
893 views
0 replies

Swift Tone Curve Editor

A tone curve changes the luminosity of an image for a given tonal range. For example, increasing the value the leftmost point on the curve makes shadows brighter and, conversely, decreasing the value of the rightmost point makes highlights darker.

Raymond Camden09/16/14
2235 views
0 replies

What is the Optimal Environment for Trying Ionic?

Raymond Camden was posed a question about the optimal development environment within an Ionic framework. Here is his response.

John Walter09/15/14
3083 views
1 replies

Android One: Bringing Mobility to the Majority

Google released the Android One - an affordable, available smart phone - to India today. Here's an overview of their announcement.

Alex Curylo09/13/14
1139 views
0 replies

Tip: Xcode 6 Bundle Signing

If you've been experiencing bundle signing issues in the GM of Xcode 6, this may be the solution you've been looking for.

Dror Helper09/12/14
454 views
0 replies

Syntax Error When Using Explicitly Defaulted/Deleted Functions in Windows Phone 8 Project

A few days ago a colleague of mine asked me to help with strange errors his C++ project kept throwing at him. Upon further investigation, we discovered a unique issue caused by new C++11 functionality.

Simon Gladman09/11/14
917 views
0 replies

Populating a UIPickerView in Swift

I thought it would be an interesting exercise to add a picker control (which Flex developers will know as a SpinnerList) to my dial based colour picker.

John Walter09/10/14
2482 views
0 replies

Recap: Apple Introduces Apple Watch, WatchKit

With Apple's announcements today, I wanted to highlight a couple of the new products and go into a little detail on what they mean for the developer community.

John Walter09/09/14
2512 views
0 replies

Getting Ready for Apple's Event

In preparation for the Apple event, here are a couple resources for you to be ready for another historic release.

Simon Gladman09/09/14
2030 views
0 replies

Composite Components in Swift: Dial Based RGB / CMYK Picker

This post looks at creating a composite component using more than one of my dial controls. The example I've created is a color picker which allows the user to use dials to set either the red, green and blue or cyan, magenta, yellow and black components.

Doug Winfield09/09/14
1282 views
0 replies

Using the Android Emulator with Hybrid Mobile Apps and Telerik AppBuilder

Starting with a recent release of Telerik AppBuilder, you now have the ability deploy your hybrid mobile apps directly to any native emulators you have installed. We’ll talk about how to set up your environment, create virtual devices, optimize for speed, and how we access these from AppBuilder.

Juhani Lehtimaki09/08/14
3711 views
1 replies

Material Design: Activity Transition Animations

In this article I want to take a look at one of the most important types of animations in Android apps. Activity transitions.

Alec Noller09/07/14
6095 views
0 replies

The Best of the Week (Sep. 5): Mobile Zone

Make sure you didn't miss anything with this list of the Best of the Week in the Mobile Zone. This week's best include a look at the similarities between Swift and Scala, a Hello World Cordova app built in AngularJS and Bootstrap, iOS first (and Android never), and more.

John Walter09/05/14
5247 views
0 replies

Revolutionizing Mobile Gaming With Haskell and SDL

Haskell has developed a reputation for being efficient and cheap to implement. But other than these server-side implementations, Haskell is oft-used for consumer-facing solutions. Enter Keera Studios, a small start-up that wants to bring Haskell to the mobile gaming world.

Alex Curylo09/04/14
3791 views
0 replies

iOS Changes: Storyboard Launch Images

So, you been fearing what the likely new @3x sizes are going to do to your seven and counting launch image requirements? Well, looks like all that fuss may be going away soon.

John Walter09/04/14
2618 views
1 replies

Apple Highlights Common Issues for Rejected Apps

For years, Apple has been a bit mysterious with its reasons for rejecting some apps and allowing others in. But earlier this week, they released a comprehensive list of the major reasons apps don't make the grade.

David Amador09/03/14
2932 views
0 replies

Native Game on Android - Porting Quest of Dungeons

I never made anything for Android, so when I decided to port QoD to it, I had no idea of what to expect. I decided to jump in and try to port the whole thing. As a primary goal I want to keep as much native code as possible, because it’s already working, porting it to Java could only lead to further bugs in the process.

Simon Gladman09/03/14
3684 views
0 replies

Real Time Fluid Dynamics in Swift for iOS

I thought it would be an interesting project to port some old ActionScript 3 fluid dynamics code to Swift. The original AS3 port was by Oaxoa and based on Jos Stam's Real-Time Fluid Dynamics for Games. My iteration is almost a direct copy of the original AS3 code, but I've spent some time optimising it a little further.

Ajitesh Kumar09/02/14
4227 views
0 replies

Android Development: How to Set Up Your Mobile Device for Testing

This article presents a quick tip on how to have your android app (developed using Android IDEs such as Eclipse or Titanium-based IDE) installed on your mobile device and have them tested right from your mobile device rather than from an emulator.