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Maarten Struys02/22/12
98 views
0 replies

EvenTiles from Start to Finish - Part 14

Maarten Struys continues his series on developing a Windows Phone application from start to finish. In this episode, he discusses how to make use of IsolatedStorage to pass data from the application to the PeriodicTask.

Chris Smith02/22/12
127 views
0 replies

Get to Windows Phone Mango #2: Adding FAS to XNA

Larry Lieberman continues this series on Windows Phone Mango development, and in this episode, discusses how to utilize the Silverlight paging model to very easily create a 'pause' screen, that users will get when they return to the application, after having navigated away.

Alessandro Giorgetti02/22/12
100 views
0 replies

Getting Started with Windows Phone 7 Unit Testing

Alessandro Giorgetti explains how to successfully setup a Windows Phone 7 Unit Testing project using the NuGet Package Manager extension for Visual Studio 2010.

Chris Smith02/22/12
145 views
0 replies

Windows Phone Localization

In this session we’ll explore the best practices for localizing your app. We’ll cover the basics for localizing apps as well as app titles and live tiles. We’ll also cover various services and tools that can get you started faster and refine your localization.

Chris Smith02/21/12
684 views
0 replies

Can Your Phone Survive MACH 5?

Can the Nokia Lumia 800 survive the extreme pressures of a MACH 5 wind tunnel? That's the question we're here to find out. To give you some idea of the stresses and strains the smartphone will be going through, MACH 5 is classed as 'hypersonic', something akin to a jet pilot going into a nose dive.

Daniel Egan02/21/12
697 views
0 replies

Reducing the Load with Phone Gap for Windows Phone

Daniel Egan continues his tutorial series on Phone Gap application development for Windows Phone. In this post, Daniel discusses the the issues of the Phone Gap dll contained in the GapLib folder and how to get around them.

Chris Smith02/21/12
509 views
0 replies

Windows Phone 7 XNA Game Tutorial Ep 5

In this fifth tutorial video about how to create a Windows Phone 7 game, I teach you how to draw primitive shapes to the screen, and create our first level. MangoLander is the project we are using to learn about Windows Phone 7, XNA, and game programming in general.

Jerry Nixon02/21/12
415 views
0 replies

Windows Phone: A GPS-enabled Phone App in 5 minutes!

Jerry Nixon provides another great tutorial for Windows Phone Application creation, this time, using the GPS.

Chris Smith02/20/12
559 views
0 replies

Windows Phone Design Mistakes and How to Avoid Them

David Crawford, User Experience Consultant at Microsoft, discusses the most common design hurdles facing Windows Phone developers, and provides tips and tricks to avoid common pitfalls. Crawford also discusses best practices for branding applications.

Mikael Koskinen02/20/12
650 views
0 replies

Windows Phone 7 Sockets: Debugging

This is part IV of a tutorial series which will describe the WP7’s sockets-support from a developer’s perspective. This part of the series will focus on debugging sockets.

Chris Smith02/20/12
611 views
0 replies

Re-Using 90% of the Original Code to Port from Windows Phone 7 to Windows 8

Rick Waldon, developer of the AlphaDrops game for Windows Phone, posted this video recently demonstrating his port of the game from Windows Phone 7 to Windows 8 using 90% of the original code.

Maarten Struys02/20/12
457 views
0 replies

EvenTiles from Start to Finish - Part 13

Maarten Struys continues his series on developing a Windows Phone application from start to finish. In this episode, he discusses how an application can communicate with its PeriodicTask.

Den Delimarsky02/19/12
622 views
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Developing Windows Phone apps for the Marketplace? Here are some tips you should probably follow.

Den Delimarsky gives some suggestions to Windows Phone developers who intend on publishing applications in the Marketplace.

Chris Smith02/19/12
604 views
0 replies

Get to Windows Phone Mango #1: From XNA to SLXNA

Larry Lieberman introduces this series on Windows Phone Mango development, and in this episode, discusses how to take an existing XNA game and modify it to leverage the new Silverlight/XNA integration enabled by Windows Phone Mango.

Andrea Haubner02/18/12
535 views
0 replies

Using a Canvas as a Dialog with Windows Phone

Andrea Haubner has a great post on how to get an application to show a popup window without navigating to another XAML page by creating a canvas, putting some controls in it and then displaying it or hiding it based on the instance that is needed.

Den Delimarsky02/17/12
702 views
0 replies

Simple binding for simple (maybe not) Windows Phone applications

In this article I am showing how it is possible to create a very basic binding infrastructure for Windows Phone applications without using third-party libraries.

Daniel Egan02/17/12
485 views
0 replies

A Deeper Look at Phone Gap for Windows Phone

Daniel Egan continues his tutorial series on Phone Gap application development for Windows Phone. In this post, Daniel takes a closer look at the files created in the first post and the differences between a Phone Gap app and a standard Windows application.

Maarten Struys02/17/12
407 views
0 replies

Adding Sound Effects to a Windows Phone 7 Silverlight Application

Maarten Struys discusses the process of adding sound effects to a Windows Phone Silverlight Application using the XNA Framework.

Jerry Nixon02/17/12
360 views
0 replies

Windows Phone: An Accelerator-Based App in 5 Minutes!

Jerry Nixon provides another great tutorial for Windows Phone Application creation, this time, using the Accelerometer.

Maarten Struys02/16/12
438 views
0 replies

EvenTiles from Start to Finish - Part 12

Maarten Struys continues his series on developing a Windows Phone application from start to finish. In this episode, he delves deeper into the scheduling and expiration of the PeriodicTask discussed last episode.

Chris Smith02/16/12
414 views
0 replies

Windows Phone Fast Application Switching: Returning from Doormant State or Tombstoned?

Jesse Liberty discusses anew feature of Mango: Fast Application Switching. Jesse has a "Mini-Tutorial" available on his blog, and the source code for this project is also available.

Chris Smith02/16/12
752 views
0 replies

Windows Phone 7 XNA Game Tutorial Ep 4

In this fourth tutorial video about how to create a Windows Phone 7 game, we teach you the basics of using sensor input.

Daniel Egan02/15/12
765 views
0 replies

Getting Started with Phone Gap for Windows Phone

Daniel Egan's first part in a new series on Phone Gap provides you with the things you need to do to get started using Phone Gap for Windows Phone.

Jerry Nixon02/15/12
446 views
0 replies

Windows Phone: A Microphone-enabled Phone App in 5 Minutes!

Jerry Nixon walks you through the process of creating a Windows Phone App that uses the microphone as the primary sensor.

Maarten Struys02/15/12
409 views
0 replies

EvenTiles from Start to Finish - Part 11

Maarten Struys continues his series on developing a Windows Phone app from start to finish. In this episode of EvenTiles you will learn how to debug the PeriodicTask.