DZone Snippets is a public source code repository. Easily build up your personal collection of code snippets, categorize them with tags / keywords, and share them with the world
Unix Domain Socket Client
// description of your code here
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#define UNIX_DOMAIN "/tmp/UNIX.domain"
int main(void)
{
int connect_fd;
int ret;
char snd_buf[1024];
int i;
static struct sockaddr_un srv_addr;
//creat unix socket
connect_fd=socket(PF_UNIX,SOCK_STREAM,0);
if(connect_fd<0)
{
perror("cannot create communication socket");
return 1;
}
srv_addr.sun_family=AF_UNIX;
strcpy(srv_addr.sun_path,UNIX_DOMAIN);
//connect server
ret=connect(connect_fd,(struct sockaddr*)&srv_addr,sizeof(srv_addr));
if(ret==-1)
{
perror("cannot connect to the server");
close(connect_fd);
return 1;
}
memset(snd_buf,0,1024);
strcpy(snd_buf,"message from client");
//send info server
for(i=0;i<4;i++)
write(connect_fd,snd_buf,sizeof(snd_buf));
close(connect_fd);
return 0;
}





